FHQ Stop The Train
Nice mission again FHQ. The mission started in a slow pace, like warming up for the real deal ... and it was great until we start having bad fps. I like the atmosphere and that i felt cornered. I wasn't paying attention at the end due the lag, and me splitting up, getting on the roof to get a better view didn't help the frames issue and freeman died in his attempt to help me. Sorry
I came to the conclusion that what differentiate a good mission from the rest is the atmosphere and not the tasks, amount of briefing or how nice you draw on map like in "place as many colored markers contest".
Something that interest me... if you have an answer for the lag let me know AL, in Flycatcher we had more enemies and most of us didn't lag. Could be a map issue? I want to try my hand with mission editing and will be nice to know in advance what to do to avoid problems like that. Thanks
Operation Aspis Part 2
I like the part where we had to push covering the engineer who was minding the mines as for the rest... :-X
Let's just say I would rather not play something like this ever again Took away from us more than 2 valuable gameplay hours.
Nice mission again FHQ. The mission started in a slow pace, like warming up for the real deal ... and it was great until we start having bad fps. I like the atmosphere and that i felt cornered. I wasn't paying attention at the end due the lag, and me splitting up, getting on the roof to get a better view didn't help the frames issue and freeman died in his attempt to help me. Sorry
I came to the conclusion that what differentiate a good mission from the rest is the atmosphere and not the tasks, amount of briefing or how nice you draw on map like in "place as many colored markers contest".
Something that interest me... if you have an answer for the lag let me know AL, in Flycatcher we had more enemies and most of us didn't lag. Could be a map issue? I want to try my hand with mission editing and will be nice to know in advance what to do to avoid problems like that. Thanks
Operation Aspis Part 2
I like the part where we had to push covering the engineer who was minding the mines as for the rest... :-X
Let's just say I would rather not play something like this ever again Took away from us more than 2 valuable gameplay hours.