Altis Airbase CSAT Assault
A variation on a familiar mission. The main difference being I led it and it took us twice as long as normal to complete
The Sniper team (Variable and UnNamedGER) got to their overwatch position quickly and reported they had two contacts on top of the hill. I got BlinDog to scan the factory area with the UAV, which appeared to confirm there were only the two infantry that we had already spotted visually. So after letting the Sniper team engage their contacts first, so that fire from the main squad didn't spook them and send them into hiding, we took out the two infantry. I then wasted too much time clearing the buildings, considering that the UAV hadn't spotted anything around there but I wasn't sure if it could see into buildings.
Then we advanced up the hill and spotted one contact at the top of the Southern tower, which I think we managed to take out, before we came under fire from within the camp. The Sniper team offered to sneak in from the North with their trusty pistols and take out the enemy from behind, so I re-positioned the main squad on the NW side, to keep us safe and avoid the risk of friendly crossfire. I thought the two squads worked brilliantly together here to lure out and clear the camp of the remaining enemy.
Then the sniper team were off North again to cover the Northern part of the base, where the personnel and HVT were, whilst the rest of us headed towards the Southern end to take out the vehicles. Unfortunately, we kept hearing an MRAP, so had to try and avoid that and then we got an urgent message from the Sniper team saying that they were in hiding, with an enemy patrol bearing down on them and needed assistance. So we started to move to them but luckily they managed to handle things themselves, as we were quite some distance away.
Whilst it seemed to work OK for the Sniper squad to get around quickly, I decided at the start not to use the quad-bikes for the main squad as we wouldn't have been able to drive them up the hill to assault the camp and would have had to ditch them before we advanced on the factory and the camp and then wasted time going back to get them. I'm sure we would have just driven into trouble (particularly vehicles) before we saw or heard it if we were on bikes anyway, so I think going on foot was the right approach for the main squad.
After sitting in a ditch for some time, with BlinDog unable to locate the MRAP with the UAV and mindful of people getting bored, I decided to lead the main squad South towards the enemy aircraft we had to destroy. Unfortunately, the MRAP found us during this push and we lost Alwarren and Varanon to it. I tried to first-aid Alwarren but couldn't save him. It got rather confusing from this point, as some people would get healed by first-aid, whilst for others it would get to 100% and then they'd die and respawn immediately next to their body but I understand now that it's random whether first-aid works or not (which I think sucks a bit, making you waste all that time first-aiding, only for them to die), it's just the respawn that shouldn't have been happening.
Anyway, pushing on to the base, we got pinned down for some time by enemy fire from the South and East and the Sniper team moved in to assist. Eventually we made it into the base and destroyed all the aircraft and the Sniper team moved into the control tower and from there covered the main squad as we advanced on the terminal, with the Sniper team bounding forward to the next tower as we pushed up. It was a struggle but I think most of us made it to the terminal building, however we took a lot of casualties once we moved inside. It's a tricky environment in there, as both sides are basically great big windows, so you're exposed to enemies outside as well as in but moving around the outside of the building probably isn't much safer.
Around this time, I think we got an additional HVT task and another strange task about taking out the traitor before he killed the squad leader, which appeared to be suggesting I needed to shoot one of my own squad (but with no indication who it might be), so I tried to ignore this, although it made me rather nervous that I was suddenly going to be attacked from somewhere! I think we took out the additional HVT anyway.
By now there was only three or four of us left but we pushed up to try and take out the vehicle that we'd been hearing and occasionally glimpsing, since the start of our advance into the Northern part of the base. It turned out to be a tank, which laughed off our 3 or 4 AT missiles but then I realised we weren't required to take it out anyway, so we turned tail and ran back to the terminal as fast as we could. I was pretty exhausted by now and although not that far away, it would have taken ages to walk to the Exfil point but luckily we found a truck by the terminal which got us to the boats in no time and we were out of there.
Great work everyone, only sorry I didn't manage to bring more of you home.
When Civilians Attack
Nice simple mission but enjoyable nonetheless and I think it's good to start off with something quite short, so that anyone who comes along a bit later isn't kept waiting too long for the next mission.
Wall of fire
Great mission, very atmospheric and nice to have something different from the norm. I really liked seeing the enemy torches in the distance, as it made me aware of there being enemies all around, not to mention gave me some idea where to shoot when they were close enough
Got a shock seeing a tank coming down the hill towards the house which my squadmates were in. Unfortunately, I was too slow trying to hide the Ifrit and it got blown up with McGregor and myself inside but luckily we survived after being patched up. I didn't have any luck with the Strela trying to take down those helicopters that kept buzzing us. It doesn't seem to lock but just goes in straight line, so I guess the helo needs to be coming head-on at you, or flying directly away, or holding still in a hover.
Red Herring
Nice to complete this one. It's a bit awkward without radios as it's easy to be out of range of direct chat and not hear when everyone moves off but after the first time this happened to me, I learnt to keep an eye on STHud to make sure I didn't get left behind. It was a bit of a "hunt the last man" at the end but it didn't take us too long to find him hiding in the ditch, so didn't bother me. I was a bit confused, as the task said Clear Agios (not sure of the name) and the map seemed to show that to be outside the blue area, to the south but the task marker was inside it and that did turn out to be the area we had to clear.
A variation on a familiar mission. The main difference being I led it and it took us twice as long as normal to complete
The Sniper team (Variable and UnNamedGER) got to their overwatch position quickly and reported they had two contacts on top of the hill. I got BlinDog to scan the factory area with the UAV, which appeared to confirm there were only the two infantry that we had already spotted visually. So after letting the Sniper team engage their contacts first, so that fire from the main squad didn't spook them and send them into hiding, we took out the two infantry. I then wasted too much time clearing the buildings, considering that the UAV hadn't spotted anything around there but I wasn't sure if it could see into buildings.
Then we advanced up the hill and spotted one contact at the top of the Southern tower, which I think we managed to take out, before we came under fire from within the camp. The Sniper team offered to sneak in from the North with their trusty pistols and take out the enemy from behind, so I re-positioned the main squad on the NW side, to keep us safe and avoid the risk of friendly crossfire. I thought the two squads worked brilliantly together here to lure out and clear the camp of the remaining enemy.
Then the sniper team were off North again to cover the Northern part of the base, where the personnel and HVT were, whilst the rest of us headed towards the Southern end to take out the vehicles. Unfortunately, we kept hearing an MRAP, so had to try and avoid that and then we got an urgent message from the Sniper team saying that they were in hiding, with an enemy patrol bearing down on them and needed assistance. So we started to move to them but luckily they managed to handle things themselves, as we were quite some distance away.
Whilst it seemed to work OK for the Sniper squad to get around quickly, I decided at the start not to use the quad-bikes for the main squad as we wouldn't have been able to drive them up the hill to assault the camp and would have had to ditch them before we advanced on the factory and the camp and then wasted time going back to get them. I'm sure we would have just driven into trouble (particularly vehicles) before we saw or heard it if we were on bikes anyway, so I think going on foot was the right approach for the main squad.
After sitting in a ditch for some time, with BlinDog unable to locate the MRAP with the UAV and mindful of people getting bored, I decided to lead the main squad South towards the enemy aircraft we had to destroy. Unfortunately, the MRAP found us during this push and we lost Alwarren and Varanon to it. I tried to first-aid Alwarren but couldn't save him. It got rather confusing from this point, as some people would get healed by first-aid, whilst for others it would get to 100% and then they'd die and respawn immediately next to their body but I understand now that it's random whether first-aid works or not (which I think sucks a bit, making you waste all that time first-aiding, only for them to die), it's just the respawn that shouldn't have been happening.
Anyway, pushing on to the base, we got pinned down for some time by enemy fire from the South and East and the Sniper team moved in to assist. Eventually we made it into the base and destroyed all the aircraft and the Sniper team moved into the control tower and from there covered the main squad as we advanced on the terminal, with the Sniper team bounding forward to the next tower as we pushed up. It was a struggle but I think most of us made it to the terminal building, however we took a lot of casualties once we moved inside. It's a tricky environment in there, as both sides are basically great big windows, so you're exposed to enemies outside as well as in but moving around the outside of the building probably isn't much safer.
Around this time, I think we got an additional HVT task and another strange task about taking out the traitor before he killed the squad leader, which appeared to be suggesting I needed to shoot one of my own squad (but with no indication who it might be), so I tried to ignore this, although it made me rather nervous that I was suddenly going to be attacked from somewhere! I think we took out the additional HVT anyway.
By now there was only three or four of us left but we pushed up to try and take out the vehicle that we'd been hearing and occasionally glimpsing, since the start of our advance into the Northern part of the base. It turned out to be a tank, which laughed off our 3 or 4 AT missiles but then I realised we weren't required to take it out anyway, so we turned tail and ran back to the terminal as fast as we could. I was pretty exhausted by now and although not that far away, it would have taken ages to walk to the Exfil point but luckily we found a truck by the terminal which got us to the boats in no time and we were out of there.
Great work everyone, only sorry I didn't manage to bring more of you home.
When Civilians Attack
Nice simple mission but enjoyable nonetheless and I think it's good to start off with something quite short, so that anyone who comes along a bit later isn't kept waiting too long for the next mission.
Wall of fire
Great mission, very atmospheric and nice to have something different from the norm. I really liked seeing the enemy torches in the distance, as it made me aware of there being enemies all around, not to mention gave me some idea where to shoot when they were close enough
Got a shock seeing a tank coming down the hill towards the house which my squadmates were in. Unfortunately, I was too slow trying to hide the Ifrit and it got blown up with McGregor and myself inside but luckily we survived after being patched up. I didn't have any luck with the Strela trying to take down those helicopters that kept buzzing us. It doesn't seem to lock but just goes in straight line, so I guess the helo needs to be coming head-on at you, or flying directly away, or holding still in a hover.
Red Herring
Nice to complete this one. It's a bit awkward without radios as it's easy to be out of range of direct chat and not hear when everyone moves off but after the first time this happened to me, I learnt to keep an eye on STHud to make sure I didn't get left behind. It was a bit of a "hunt the last man" at the end but it didn't take us too long to find him hiding in the ditch, so didn't bother me. I was a bit confused, as the task said Clear Agios (not sure of the name) and the map seemed to show that to be outside the blue area, to the south but the task marker was inside it and that did turn out to be the area we had to clear.