09-08-2014, 01:22 PM
(09-08-2014, 12:12 PM)Outlawz7 link Wrote:Lost Squad
I think the issue was that on all attempts, the ground squad started in open ground and stayed there. They should keep moving until the enemy catches up. On the first try, we also had the blur bug for like 10 minutes.
I am also not sure that the grenade that took out half the team was actually enemy. But with half the team dead, we simply lacked the firepower to handle them.
On the second attempt, we were not in open ground. There was a hilltop nearby that I made for that had plenty of rocks all around, but the position seemed to be getting overrun so I ordered to move. There was a second hill with rocky cover to our southwest, so I decided to move there instead and try to establish a new firing position.
The mistake I made then was when the chopper was flying, like, 400 meters away from us, I concentrated too much on redirecting the chopper and halted for like half a minute. There was little cover there. I should have kept moving to the new position, but I wanted to make sure the chopper saw us. That was when we got attacked, and people started to go down. At that point, it was either abandon the wounded or stand and fight. I don't leave people behind (*heroic music playing*), and since the chopper was so close I thought that we would need a landing site anyway, so we stayed were we are.
When we realized the chopper was not going to come back, moving had already become a non-option, we were pinned down, and to care for the wounded, and eventually the chopper found us.
Too bad, that was actually quite close, and if the first chopper had found us in time, we probably would have made it, because up to that point we were all in good shape still.
Quote:Korean War
I think farooq's revive made it too easy, Den got shot something like 7 times by the BTR-Ks. The briefing/mission setup really made my head hurt, I guess we should have waited for Variable to mortar the BTRs then move in.
Agreed, you can essentially not die, the revive is way too quick, and you have plenty of time.
I was the APC's driver, and I didn't see much so I didn't even notice what happened until the Marshall went up in flames already. We went up on the hill with the windmills to link up with Variable afterwards, who had been wounded by the BTR-K. After getting him up, I casually looked around at the windmills and discovered a CSAT guy lying inside one of the windmills, facing away from the door, completely oblivious to our presence as we had been to his. After I shot him, the task ticked
The rest of the operation went okay after the airstrikes had taken out the BTR-K's.
What I found hilarious was that the briefing and setup were all totally military, but there were callsigns like "Budweiser" and "BoomBoom"... gimme a break
Quote:Firefight Alikampos
Was expecting it to be more difficult, I only ever saw one four-man fireteam and debriefing screen said I apparently killed three of them myself. :p
Yeah, that was a tad bit anti-climatic. I expected some more vehicle cover or at least a platoon-sized force. Still it was a nice mission, short but at least not over the top like many other assault-the-town missions.
Quote:Extraction Point
Looked promising, wish the mission worked.
Seconded. The setup looked fun, and the mission itself was pretty well set up, but the list of issues was pretty long. Too bad, hope he fixes it and we can try it again.
I don't need luck, I have ammo.