09-12-2014, 02:06 AM
Pretty frustrating night yesterday, lots of things going wrong.
I hope nobody takes what I say here personal. It's not meant as such.
Avengence Needle
Highlight of the mission: Variables Shorts Someone opened fire prematurely and it went downhill pretty quickly. When I saw the Iffrit, I had the choice of getting shot in the back by it or try to make it to the machine gun nest. I tried the MG, but there was someone on the road that shot me and I bled out.
Game of Drones
I dunno about you, but I do like the mission, even though that is rarely the case of missions I made myself. The problem here, though, was lack of leadership/control. We stayed too long in one place, stayed in the open, allowed ourselves to be shut in. We also missed a lot of AT shots. All in all, a pretty humiliating experience, and the rising, shall we say, frustration level of some of us probably didn't make it much better. I am always nervous when we play one of my missions ("Will people like it? Will they be bored?") so I was pretty much on the edge myself. I'm pretty insecure about my own missions, even though I love to play to see that they work/are enjoyable.
Lessons learned:
The leader must effectively use the two fireteams. Too many times, Team Direwolf was left to fend for their own, or they had to guess were the enemy was.
Never stay in one position too long so that they can outmanoever you.
If you have a machine gun, make use of that lead.
When you play the Game of Drones, you win or you die.
Mad Minotaur
I don't think I did bad on that one with commanding (but feel free to bash me if you think otherwise). I couldn't use my LR when I was down, and plainly the "only medic can review" is stupid if you only give one medic for two teams. I screwed up the end because I hung back too much out of fear of the APC, so Bravo was pretty much on their own, which was my fault. I had originally planned to move onto the slopes of the large hill and have an overwatch with Den and Hellhammer and then move in on the mortar position on two sides, but the sudden contact and Bravo running iinto the mortar base pretty much ruined that.
Other than that, I liked the mission. It had enough enemies, but not over the top many. Too bad about the medic.
Survivor Training
That damn mine took me out even though I was pretty far away. Mission was way too short, and had the AT guy lug around 60 kg for nothing.
Splitting up the team was a good move, too bad we noticed the mine too late.
Anti Ambush
Damnable UAV Terminal bug. The mission was too long, and had the AT guy lug around 60 kg for nothing. I thought it was rather disappointing, I do expect more from Bardosy but I guess everyone has their downtimes...
I hope nobody takes what I say here personal. It's not meant as such.
Avengence Needle
Highlight of the mission: Variables Shorts Someone opened fire prematurely and it went downhill pretty quickly. When I saw the Iffrit, I had the choice of getting shot in the back by it or try to make it to the machine gun nest. I tried the MG, but there was someone on the road that shot me and I bled out.
Game of Drones
I dunno about you, but I do like the mission, even though that is rarely the case of missions I made myself. The problem here, though, was lack of leadership/control. We stayed too long in one place, stayed in the open, allowed ourselves to be shut in. We also missed a lot of AT shots. All in all, a pretty humiliating experience, and the rising, shall we say, frustration level of some of us probably didn't make it much better. I am always nervous when we play one of my missions ("Will people like it? Will they be bored?") so I was pretty much on the edge myself. I'm pretty insecure about my own missions, even though I love to play to see that they work/are enjoyable.
Lessons learned:
The leader must effectively use the two fireteams. Too many times, Team Direwolf was left to fend for their own, or they had to guess were the enemy was.
Never stay in one position too long so that they can outmanoever you.
If you have a machine gun, make use of that lead.
When you play the Game of Drones, you win or you die.
Mad Minotaur
I don't think I did bad on that one with commanding (but feel free to bash me if you think otherwise). I couldn't use my LR when I was down, and plainly the "only medic can review" is stupid if you only give one medic for two teams. I screwed up the end because I hung back too much out of fear of the APC, so Bravo was pretty much on their own, which was my fault. I had originally planned to move onto the slopes of the large hill and have an overwatch with Den and Hellhammer and then move in on the mortar position on two sides, but the sudden contact and Bravo running iinto the mortar base pretty much ruined that.
Other than that, I liked the mission. It had enough enemies, but not over the top many. Too bad about the medic.
Survivor Training
That damn mine took me out even though I was pretty far away. Mission was way too short, and had the AT guy lug around 60 kg for nothing.
Splitting up the team was a good move, too bad we noticed the mine too late.
Anti Ambush
Damnable UAV Terminal bug. The mission was too long, and had the AT guy lug around 60 kg for nothing. I thought it was rather disappointing, I do expect more from Bardosy but I guess everyone has their downtimes...
I don't need luck, I have ammo.