Pyrsos Hills (Thursday's coop)
Wonderful execution guys. I got killed pretty early so I spectated the rest of the mission. Great job Alwarren for taking over and pushing it to the end, great use of suppression and maneuvering, the mission could not have been completed without it.
One comment - I don't remember who it was but at some point, at the thick of the fight, someone asked for permission to fire an AT at the enemy Strider. Let's stress this again - You do not need permission to return fire.
Bomberman Three
We need to take into account the AI ability to detect mines and satchels. A month ago I played an SP mission that had me taking out an armored column. I placed something like three or four explosive charges on the road and the convoy just slalomed and drove between them. I suppose I told ghost to place his AP mines too close to the road and that made the AI to disembark and see me hiding next to the building. On the second attempt we nailed it. Having bravo to the south tipped the balance towards us when fighting the enemy infantry after taking out the MG Ifrits.
Blindog - great job leading Bravo! It was a pleasure coordinating with you our movements.
Great job Knight for being a very proactive medic - that's how a medic should be played. constantly checking everybody and immediately responding to injuries in the team.
Ghost - excellent work suppressing the enemy infantry! It sure made a difference.
Game of Drones
I failed to assess the fast response of the enemy to our presence after the firs engagement. We got flanked from east and west, all from elevated positions. Different route next time.
Wonderful execution guys. I got killed pretty early so I spectated the rest of the mission. Great job Alwarren for taking over and pushing it to the end, great use of suppression and maneuvering, the mission could not have been completed without it.
One comment - I don't remember who it was but at some point, at the thick of the fight, someone asked for permission to fire an AT at the enemy Strider. Let's stress this again - You do not need permission to return fire.
Bomberman Three
We need to take into account the AI ability to detect mines and satchels. A month ago I played an SP mission that had me taking out an armored column. I placed something like three or four explosive charges on the road and the convoy just slalomed and drove between them. I suppose I told ghost to place his AP mines too close to the road and that made the AI to disembark and see me hiding next to the building. On the second attempt we nailed it. Having bravo to the south tipped the balance towards us when fighting the enemy infantry after taking out the MG Ifrits.
Blindog - great job leading Bravo! It was a pleasure coordinating with you our movements.
Great job Knight for being a very proactive medic - that's how a medic should be played. constantly checking everybody and immediately responding to injuries in the team.
Ghost - excellent work suppressing the enemy infantry! It sure made a difference.
Game of Drones
I failed to assess the fast response of the enemy to our presence after the firs engagement. We got flanked from east and west, all from elevated positions. Different route next time.
The fewer men, the greater share of honor