Blood Runner
It was good while it lasted. The first stage was defense, and I don't think any leader (even one so good looking as the one we had on Blood Runner yesterday) can do much wrong there. Going from there with the truck was risky, but quite honestly, I didn't want to risk the infantry getting overrun on the dry salt lake plain with no cover with a Marid and several MRAPs hanging around, so I thought "make a run for it"... and then killed, by old age
Bullseye
Not much to say about this. It ended quicker than you could say "insertion takes too long". One note, when driving in submarines with bad visibility, always take care not to bump into each other... make use of the PIP display in front of you.
Dropdown: Frini
Short and sweet (and for some people, too complicated.. if you don't get that, check, the comments, hehe). Good leadership on that one, solid plan, and well executed by all.
For the newcomers: Don't worry about not getting the chute thing. We all did our own lawn darts in our time
Game of Drones
Loved that mission, even though it put me into an early grave. Good leadership again, I don't think we could have cracked the castle with less casualties, those .50s ripped us apart, really.
One thing on player conduct: We had a clear idea where the enemy was coming from (the castle), so when I saw muzzle flashes and heard fire from that direction, I knew there was an enemy there... following the muzzle flashes, I could see the shooter, but strangely enough, he was in front of the tree and facing towards the castle. That's when I noticed it was one of us... and ONLY one.
People, PLEASE do not run off from the group. It will lead to your death and someone else being sad because he killed you. I usually check my targets before I shoot, and that saved your skin yesterday (you know who you are ). But with the low visibility, dense vegetation and general agitation, it's easy to just be shot.
Seven Wind Turbines
I don't think this mission was made without respawn in mind. In any case, we were quickly overrun at the windmills because they came from all sides... At least the initial mortar fire did take out some guys...
It was good while it lasted. The first stage was defense, and I don't think any leader (even one so good looking as the one we had on Blood Runner yesterday) can do much wrong there. Going from there with the truck was risky, but quite honestly, I didn't want to risk the infantry getting overrun on the dry salt lake plain with no cover with a Marid and several MRAPs hanging around, so I thought "make a run for it"... and then killed, by old age
Bullseye
Not much to say about this. It ended quicker than you could say "insertion takes too long". One note, when driving in submarines with bad visibility, always take care not to bump into each other... make use of the PIP display in front of you.
Dropdown: Frini
Short and sweet (and for some people, too complicated.. if you don't get that, check, the comments, hehe). Good leadership on that one, solid plan, and well executed by all.
For the newcomers: Don't worry about not getting the chute thing. We all did our own lawn darts in our time
Game of Drones
Loved that mission, even though it put me into an early grave. Good leadership again, I don't think we could have cracked the castle with less casualties, those .50s ripped us apart, really.
One thing on player conduct: We had a clear idea where the enemy was coming from (the castle), so when I saw muzzle flashes and heard fire from that direction, I knew there was an enemy there... following the muzzle flashes, I could see the shooter, but strangely enough, he was in front of the tree and facing towards the castle. That's when I noticed it was one of us... and ONLY one.
People, PLEASE do not run off from the group. It will lead to your death and someone else being sad because he killed you. I usually check my targets before I shoot, and that saved your skin yesterday (you know who you are ). But with the low visibility, dense vegetation and general agitation, it's easy to just be shot.
Seven Wind Turbines
I don't think this mission was made without respawn in mind. In any case, we were quickly overrun at the windmills because they came from all sides... At least the initial mortar fire did take out some guys...