11-11-2014, 12:01 AM
Thursday Night
Bad Moon Rising
Had a lot of fun with Alias as a marksman from the castle. Even with the MK18 it was enough to kill a bucket ton of guys and clear way.
Unfortunately at the hill there were more enemies than anticipated which we killed. The final guy which was in a bush nearby from us managed to wound Alias.
My game or mission was bugged as I had no option to revive and it on my screen he looked like he was alive, not like when someone usually needs revive. He bled out because of this and I am sorry for that. Also couldn't open doors or get in vehs.
Then I had to swap guns and had an RPK and alias' scope but wasn't aware they are inaccurate due to different packs so when i had to be accurate i missed completely and put Outlaws' team in danger from mounted MG. Mistake on my part but after we flanked it went well and got the mission done successfully.
Hope the covering makes up for mistake with RPK with 26 kills .
http://i.imgur.com/uT9UrTL.jpg
Sunday Night
Big Bird Down
Great fun warm up mission, very unusual to be in a crater. Thanks Phantom.
Enemies were killed easily although many were injured at beginning.
Wetworks
Managed to infiltrate the medi centre as Nato but got downed in a patch of open field then whilst crawling the same EI killed me which I said it would.
I then respawned as Drone Recon Operator and few around the AAF until got shot down. Unfortunately was rusty setting the drone to autonomous so was flying manually and not sure how useful I was to the AAF squad. Probably not very, unlike Outlaws which did a great job.
Outlaws and I then regrouped with remains of Nato (Alwarren and Variable), held the towers for a bit and then we decided to fall back to our chopper and hit the airfield after AAF were whiped.
Great 4 man teamwork in capturing the airfield. Unfortunately we lost variable at the hangar after a pilot shot him and failed to revive.
We managed to get the jets and heli and made destroyed most of enemies at last task altough infrantry were still alive. I personally count it as a Win for us.
The mission was really long for everyone involved and although it had some fun parts some other parts were not as good.
Bad Moon Rising
Had a lot of fun with Alias as a marksman from the castle. Even with the MK18 it was enough to kill a bucket ton of guys and clear way.
Unfortunately at the hill there were more enemies than anticipated which we killed. The final guy which was in a bush nearby from us managed to wound Alias.
My game or mission was bugged as I had no option to revive and it on my screen he looked like he was alive, not like when someone usually needs revive. He bled out because of this and I am sorry for that. Also couldn't open doors or get in vehs.
Then I had to swap guns and had an RPK and alias' scope but wasn't aware they are inaccurate due to different packs so when i had to be accurate i missed completely and put Outlaws' team in danger from mounted MG. Mistake on my part but after we flanked it went well and got the mission done successfully.
Hope the covering makes up for mistake with RPK with 26 kills .
http://i.imgur.com/uT9UrTL.jpg
Sunday Night
Big Bird Down
Great fun warm up mission, very unusual to be in a crater. Thanks Phantom.
Enemies were killed easily although many were injured at beginning.
Wetworks
Managed to infiltrate the medi centre as Nato but got downed in a patch of open field then whilst crawling the same EI killed me which I said it would.
I then respawned as Drone Recon Operator and few around the AAF until got shot down. Unfortunately was rusty setting the drone to autonomous so was flying manually and not sure how useful I was to the AAF squad. Probably not very, unlike Outlaws which did a great job.
Outlaws and I then regrouped with remains of Nato (Alwarren and Variable), held the towers for a bit and then we decided to fall back to our chopper and hit the airfield after AAF were whiped.
Great 4 man teamwork in capturing the airfield. Unfortunately we lost variable at the hangar after a pilot shot him and failed to revive.
We managed to get the jets and heli and made destroyed most of enemies at last task altough infrantry were still alive. I personally count it as a Win for us.
The mission was really long for everyone involved and although it had some fun parts some other parts were not as good.