11-11-2014, 06:10 AM
Big Bird Down
Holy crap, like I said during the mission it was basically a medic endurance test...everyone was injured from the start, and with the constant gunfire and people getting injured again and again I was running around like a headless chicken. ;D Very fun, though...goes to show you how ASI AI makes it more fair/realistic, because if those were stock AI I bet we would have been headshotted almost immediately.
Wet Works
Very fun mission, but I also have to echo the concerns of others about long missions like that. I played for a long time and eventually died, but even after that I had a lot of time waiting. I think the main problem with these missions are that some of the more difficult objectives are 2+ hours into the mission, which makes it really frustrating to complete several other objectives, only to get annihilated so close to the end. This seems to be what happened with the AAF team. Luckily the remainder of NATO managed to pull it off (or at least, as close to it as we could get), so that always feels good knowing it was completed.
Overall, though, it was a very fun mission, and well-designed other than the discrepancy between the NATO and AAF objective "time to complete".
Holy crap, like I said during the mission it was basically a medic endurance test...everyone was injured from the start, and with the constant gunfire and people getting injured again and again I was running around like a headless chicken. ;D Very fun, though...goes to show you how ASI AI makes it more fair/realistic, because if those were stock AI I bet we would have been headshotted almost immediately.
Wet Works
Very fun mission, but I also have to echo the concerns of others about long missions like that. I played for a long time and eventually died, but even after that I had a lot of time waiting. I think the main problem with these missions are that some of the more difficult objectives are 2+ hours into the mission, which makes it really frustrating to complete several other objectives, only to get annihilated so close to the end. This seems to be what happened with the AAF team. Luckily the remainder of NATO managed to pull it off (or at least, as close to it as we could get), so that always feels good knowing it was completed.
Overall, though, it was a very fun mission, and well-designed other than the discrepancy between the NATO and AAF objective "time to complete".