02-03-2015, 12:06 AM
(02-02-2015, 01:51 AM)Alwarren link Wrote:It was difficult in this situation since we had no NVG's and couldn't really ascertain whether our lasers were on or off.
I did, not sure who else had them but even if everyone did I guess we'd still need some sort of co-ordination to avoid everyone having their lasers on and confusing the pilots, when what we'd want to do is just lase the biggest threats at any one moment. Not really sure how this could be managed though other than by people notifying the leader about their targets and letting him decide which one should be lased.
Quote:I noticed in this mission a general problem with keeping formation, there was a lot of running about and crossing line of fire. That is really something we need to get a grip on, it's frankly a miracle that it didn't result in FF incidents yet.
Yeah, this bugs me as well. I can deal with people getting out of formation when moving sometimes but when someone moves right in front of me when I'm firing, forcing me to move so that I can keep firing without shooting them, that really annoys me. Even worse is when someone moves in front of you and then can't decide where to stand and keeps moving left and right, so just as you think "OK, they're standing there, I'll fire to their left" they move to their left and into your line of fire again!
People really need to check where the other players are and move BEHIND them or if that's too difficult in the situation, identify who they're about to cross and radio something like "doveman, crossing" and wait for a confirmation like "OK, cross" before running past. Otherwise you've only got yourself to blame if you catch a bullet in the arse
Quote:Good job overall, but I noticed in this mission that some people still have difficulties following "disengage" orders and go on shooting. This is either intentional or because they didn't hear the comms. In the latter case, I can only say, please listen to the comms.
I noticed watching Gwyn's video that it's very hard to hear the comms when there's a lot of firing going on. Maybe it's just the way it was recorded but for anyone who finds it difficult to hear the radio in those situations, please try the TS3 Volume Control plugin, which will lower the volume to the % you set when someone is speaking (you can select whether it also lowers it when you're speaking or not) and allow you to enjoy the full game volume the rest of the time. I think this is the current/latest version http://addons.teamspeak.com/directory/ad...emake.html