11-11-2015, 08:42 PM
(11-11-2015, 04:23 PM)Stagwine link Wrote:While the Psychos revive is best 'on the market', it sometimes shows strange results. I think Sphoenix was down at least 5 times during the mission. I think it is related to damage type. Headshot/explosion close is instant kill, but you can take half a can of MG rounds to chest and survive.
Yeah, it counts headshot and explosions as an almost certain ticket to the afterlife. Other than that, it depends a bit on the "Rambo" factor, plus there is a short period of time where damage is ignored so a machine gun salvo might not kill you outright.
What I could do is add an internal "credits" counter. If you get hit often enough during a mission, your chance for an untimely mission end would be increased. What do you think?
Quote:one of best arma3 experiences for a while!
Glad you liked it
I don't need luck, I have ammo.