05-02-2016, 06:08 PM
All Alone
(Alfa 1-1)
I like the mission a lot. unfotunately we ran into some problems soon enough.
we inserted without problems and dodged a vehicle patrol when we crossed the road. when we neared the radio tower all looked quite, we checked from a distance, then approximately 200m out, nothing on the ground, and noon on the tower and checking the area arround we found no enemys.
Only when i went to have a look at the road, I was fired upon. In hindsight I should probably have had the top of the tower checked out on all sides, but I was expecting someone to be looking away from the city, not towards it.
Even before that another problem became apparent, the only grenadier with flares was the AI (alfa 1-4) which was labeled I think scout as were alfa 1-5 and alfa 1-6. since I can#t handle AI worth shit (one of the reasons I never played arma SP) I had left the AI behind on the boat. When we noticed we needed that guy I ordered him to come to us so noone would have to navigate through the night without GPS. That was when I went to the road to take a look and was spotted.
after that we had patrols stumble upon us from time to time which where more or less a problem. the bigger problem was that we still needed that grenadier.
we lost some guys and I hoped someone would take over the grenadier... in vain.
between two contacts I tried to loot a launcher from a dead enemy, unfortunatlely enemys where only carrying smokes and no flares.
when there was fire behind us I knew the grenadier was near and had a few moments to watch him move unphased by the incoming fire, disregarding cover he was passing (I hate AI). I took out the enemys and we got the grenadier up again, I ordered him into cover to try and get him to drop his gun or have someone rejoin into him, but was killed when I paused that to return fire on some new contacts.
all in all my team performed well, especially on the ingression, and we didn't die without a lot of dead enemys arround the tower at least.
such things often don't load for me or if they do, they do load very late (probably they always load pretty late and i just dont get to see them). I often get the feeling I am in the mission some seconds later than most of the others as i can also hear them talking about what's to do, this time was no exeption to that.
(Alfa 1-1)
I like the mission a lot. unfotunately we ran into some problems soon enough.
we inserted without problems and dodged a vehicle patrol when we crossed the road. when we neared the radio tower all looked quite, we checked from a distance, then approximately 200m out, nothing on the ground, and noon on the tower and checking the area arround we found no enemys.
Only when i went to have a look at the road, I was fired upon. In hindsight I should probably have had the top of the tower checked out on all sides, but I was expecting someone to be looking away from the city, not towards it.
Even before that another problem became apparent, the only grenadier with flares was the AI (alfa 1-4) which was labeled I think scout as were alfa 1-5 and alfa 1-6. since I can#t handle AI worth shit (one of the reasons I never played arma SP) I had left the AI behind on the boat. When we noticed we needed that guy I ordered him to come to us so noone would have to navigate through the night without GPS. That was when I went to the road to take a look and was spotted.
after that we had patrols stumble upon us from time to time which where more or less a problem. the bigger problem was that we still needed that grenadier.
we lost some guys and I hoped someone would take over the grenadier... in vain.
between two contacts I tried to loot a launcher from a dead enemy, unfortunatlely enemys where only carrying smokes and no flares.
when there was fire behind us I knew the grenadier was near and had a few moments to watch him move unphased by the incoming fire, disregarding cover he was passing (I hate AI). I took out the enemys and we got the grenadier up again, I ordered him into cover to try and get him to drop his gun or have someone rejoin into him, but was killed when I paused that to return fire on some new contacts.
all in all my team performed well, especially on the ingression, and we didn't die without a lot of dead enemys arround the tower at least.
(05-02-2016, 12:58 PM)Alwarren link Wrote:All Alone
(VDV Automatic Rifleman)
[...]
Key to this mission is that the Spetsnaz team stays hidden. Hint: When you see a sniper on the load screen of any of my mission, it is meant as a gentle hint that you'll get shot at from above. Really, it's a recurring theme. You see a sniper on a minaret tower or on a crane - there will be snipers on minarets and cranes, and other elevated positions. I never meant to say it this clearly, since I had hoped the picture would raise a certain awareness, but I guess most people only take a quick glance at the load screen anyway.
[...]
such things often don't load for me or if they do, they do load very late (probably they always load pretty late and i just dont get to see them). I often get the feeling I am in the mission some seconds later than most of the others as i can also hear them talking about what's to do, this time was no exeption to that.