12-04-2014, 09:17 PM
ajd. notes from the Skype:
It's quite difficult to curate a mission from the start. Especially if you don't have a 1h time for a setup and there are many players to keep an eye on Don't be afraid to have multiple curators. If there's nothing to do they can still remote control enemies (Something like the OPFOR in A2/OA Insurgency. Just not with an intention to kill the player, but rather an intention to scare them or ad an immersive moment to their gameplay.) Even when playing standard D&D we preferred to have multiple DMs once there were more than 4-5 players.
If you put the Zeus "on top" of a standard mission and sync the objects to be editable it will just give you the opportunity to react properly to the emergent situations, to spice up things here and there and fix and unstuck stuff on the fly. But the mission can still go on without your intervention which isn't the case if you start with the blank canvas. There if you aren't creating a generic scenario (like sector control), aren't quick enough, can't improvise well, the player may easily fall out of immersion and get bored. In an ideal world a player never needs to ping the Zeus
It's quite difficult to curate a mission from the start. Especially if you don't have a 1h time for a setup and there are many players to keep an eye on Don't be afraid to have multiple curators. If there's nothing to do they can still remote control enemies (Something like the OPFOR in A2/OA Insurgency. Just not with an intention to kill the player, but rather an intention to scare them or ad an immersive moment to their gameplay.) Even when playing standard D&D we preferred to have multiple DMs once there were more than 4-5 players.
If you put the Zeus "on top" of a standard mission and sync the objects to be editable it will just give you the opportunity to react properly to the emergent situations, to spice up things here and there and fix and unstuck stuff on the fly. But the mission can still go on without your intervention which isn't the case if you start with the blank canvas. There if you aren't creating a generic scenario (like sector control), aren't quick enough, can't improvise well, the player may easily fall out of immersion and get bored. In an ideal world a player never needs to ping the Zeus