12-02-2015, 06:14 PM
ASR AI now needs to use -filePatching in order to for its userconfig settings to be in effect. However, in MP, the settings used are always that of the server, so no need to run it on your clients if you plan on Zeusing on coop nights (the server won't let you connect with -filepatching anyway).
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Quote:In multiplayer, settings from the server get applied to everyone, userconfig is ignored on clients so there is no reason to use filepatching on the clients. Even if he's Zeus and running the mod, he's still going to receive and use the settings from the server.
Added filePatching info to Q&A section in first post.
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