04-02-2015, 01:44 PM
ACE, by concept, was great. It's major issue was the fact that it was running on the ARMA engine. There were a lot of limitations in the days, and ACE could hardly cope with them.
Best example - medical equipment. Since there was no real variable inventory in Arma 2 as it is in Arma 3, you were fixed to the 12 vest slots and 8 belt slots. Medical equipment used the belt slots, but presented them differently (in the medkit slots). Problem, 8 slots shared among pistol ammo, M203's, and medical items - a recipe for disaster.
When it comes down to it, what put me off most on ACE was the compatibility problems, half-working stuff, and bugs. A lot of the issues weren't really ACE's fault but a result of the limitations of the Arma 2 engine. I have hope for ACE 3, since a lot of the limitations are gone now, and the project seems to be mostly rewritten from scratch.
Best example - medical equipment. Since there was no real variable inventory in Arma 2 as it is in Arma 3, you were fixed to the 12 vest slots and 8 belt slots. Medical equipment used the belt slots, but presented them differently (in the medkit slots). Problem, 8 slots shared among pistol ammo, M203's, and medical items - a recipe for disaster.
When it comes down to it, what put me off most on ACE was the compatibility problems, half-working stuff, and bugs. A lot of the issues weren't really ACE's fault but a result of the limitations of the Arma 2 engine. I have hope for ACE 3, since a lot of the limitations are gone now, and the project seems to be mostly rewritten from scratch.
I don't need luck, I have ammo.