06-23-2015, 04:52 PM
As I said, Flashpoint for me was a confusing mess of a game, which was exactly what it needed to be to convey the feeling of being in a real-life combat situation. Once I started to play it, I grew into it just like Armstrong did on screen, getting better at it just as Armstrong did, which made it an unforgettable experience for me. Since I only had a measly dial-up internet, I never played it online.
After a few years, I saw the demo of Arma, but the demo did very little to convince me that this was a major step up from OFP, so I didn't get it at first. I only got it somewhere in 2007/2008, when rumors started about Arma 2 and Operation Flashpoint: Dragon Rising. While trying to find out about these games, I came across a video called "Armed Assault Zero":
I was a bit stunned TBH. THAT was Arma? I had played the demo and didn't really see it as that great a graphical improvement over OFP, but heck, that video made it look sweet. So I went ahead and bought it.
Arma 2, I pretty much got when it was at patch 1.01.The original Arma 2 trailer made me want it, and I saw a video on Youtube of a night fight with tracers. Since I had been in a night exercise during my army time, where we shot with tracers, I immediately though "Wow". And my, was it a mess in the beginning. I heard that the Arma 2 OA KSK faction was an apology of by BIS for their German fans since the game originally came out in Germany first and was horrendously buggy.
Arma 2 managed, more than Arma 1, to draw me in. I loved the scenario, loved the realistic graphics (realistic, not prettified like most games), loved every aspect of the game. I was hooked. MOre than Arma, more than Flashpoint, Arma 2 was THE game for me. I can't really say how much time I spend in it; seeing that I have around 2000 hours of Arma 3 now, I guess it was at least 4000 in Arma 2.
It still took me a long time before I started to actually release missions. I had made a whole campaign that I never released (I am remaking it for Arma 3 in the meantime), but I had never released anything until FHQ Coop Pack #1, which caused some guy named "Variable" to invite Varanon and me to join their coop nights
After a few years, I saw the demo of Arma, but the demo did very little to convince me that this was a major step up from OFP, so I didn't get it at first. I only got it somewhere in 2007/2008, when rumors started about Arma 2 and Operation Flashpoint: Dragon Rising. While trying to find out about these games, I came across a video called "Armed Assault Zero":
I was a bit stunned TBH. THAT was Arma? I had played the demo and didn't really see it as that great a graphical improvement over OFP, but heck, that video made it look sweet. So I went ahead and bought it.
Arma 2, I pretty much got when it was at patch 1.01.The original Arma 2 trailer made me want it, and I saw a video on Youtube of a night fight with tracers. Since I had been in a night exercise during my army time, where we shot with tracers, I immediately though "Wow". And my, was it a mess in the beginning. I heard that the Arma 2 OA KSK faction was an apology of by BIS for their German fans since the game originally came out in Germany first and was horrendously buggy.
Arma 2 managed, more than Arma 1, to draw me in. I loved the scenario, loved the realistic graphics (realistic, not prettified like most games), loved every aspect of the game. I was hooked. MOre than Arma, more than Flashpoint, Arma 2 was THE game for me. I can't really say how much time I spend in it; seeing that I have around 2000 hours of Arma 3 now, I guess it was at least 4000 in Arma 2.
It still took me a long time before I started to actually release missions. I had made a whole campaign that I never released (I am remaking it for Arma 3 in the meantime), but I had never released anything until FHQ Coop Pack #1, which caused some guy named "Variable" to invite Varanon and me to join their coop nights
I don't need luck, I have ammo.