06-23-2015, 08:13 PM
Nice read, Misha!
My initial experiences with OFP were strictly single player as well. In fact, in the beginning, I only had a dialup, and later, when I got broadband, I was not able to play online due to my social phobia.
I tried OFP exactly once, was shot immediately and sailed around as a bird for ages, watching the battle. Back then, I thought there was some metaphorical or philosophical reason for the bird as a symbol of a free soul or something like that. I still wonder sometimes, if that was the reason for the bird as a death cam instead of a more traditional camera.
Anyway, moved on from OFP to Arma 1 (same experience as Alwarren, to be honest), and then Arma 2. I remember that first trailer, especially the moment when the play steps over the fence, that really got me (yeah, honestly, it felt so real).
My early year(s) with Arma 2 was dominated by playing Coop with Alwarren. We got this one or two randomized missions from Armaholic, one being Cypher, the other Operation Lojack, and replayed those many times (they were random, so it was possible to replay them). I think we must have played Cypher at least 100 times. That was Arma for me.
We then had the idea of making our own missions. I am a programmer, so getting into scripting was not much of a hassle for me. My first mission was "Fuel", set on Proving Grounds, and part of our first coop pack. I also made a randomized mission for this pack, "Needle in a Haystack", which we also played quite a lot, Alwarren and me.
In any case, the coop pack got Variable's attention, and he invited us to join the coop night. That was the first time I overcame my social phobia and dared to play online with team speak and voice comms (something I couldn't do before). Well, needless to say, I was hooked by CiA's play style and exactly one year later, Alwarren and me were offered membership. So, for me, CiA was also a big help in overcoming some of my fears in addition to being an awesome experience!
My initial experiences with OFP were strictly single player as well. In fact, in the beginning, I only had a dialup, and later, when I got broadband, I was not able to play online due to my social phobia.
I tried OFP exactly once, was shot immediately and sailed around as a bird for ages, watching the battle. Back then, I thought there was some metaphorical or philosophical reason for the bird as a symbol of a free soul or something like that. I still wonder sometimes, if that was the reason for the bird as a death cam instead of a more traditional camera.
Anyway, moved on from OFP to Arma 1 (same experience as Alwarren, to be honest), and then Arma 2. I remember that first trailer, especially the moment when the play steps over the fence, that really got me (yeah, honestly, it felt so real).
My early year(s) with Arma 2 was dominated by playing Coop with Alwarren. We got this one or two randomized missions from Armaholic, one being Cypher, the other Operation Lojack, and replayed those many times (they were random, so it was possible to replay them). I think we must have played Cypher at least 100 times. That was Arma for me.
We then had the idea of making our own missions. I am a programmer, so getting into scripting was not much of a hassle for me. My first mission was "Fuel", set on Proving Grounds, and part of our first coop pack. I also made a randomized mission for this pack, "Needle in a Haystack", which we also played quite a lot, Alwarren and me.
In any case, the coop pack got Variable's attention, and he invited us to join the coop night. That was the first time I overcame my social phobia and dared to play online with team speak and voice comms (something I couldn't do before). Well, needless to say, I was hooked by CiA's play style and exactly one year later, Alwarren and me were offered membership. So, for me, CiA was also a big help in overcoming some of my fears in addition to being an awesome experience!