06-24-2015, 04:18 PM
(06-23-2015, 02:39 PM)Variable link Wrote: When I first installed the game and started to play the CWC campaign, I liked how the weapon handling felt, the fact that you need to take aim and use single fire mode or else you won't hit shit. But I was yet to grasp the depth of the game until I reached the mission "After Montignac". For those who don't know it, it's the mission that have you stranded on Everon after your unit was scattered and killed. It has no objective other than "reach friendly forces" or something of that sort. I expected some instructions, guidance by HQ, anything, but the mission gave nothing to help me. When I understand that I am alone in this, I was immersed like I never was in any game at the past. I remember grabbing an M203 from one of my dead comrades' corpses and evading the Russian patrols. I was as scared as a game could get you scared. I had only one save and I struggled to keep myself from using it. It took several attempts for me to realize that I won't be able to shoot my way through this mission. I felt a sweet despair as I was struggling to get unnoticed to a trabant car in a distant hamlet that I wanted to use in my escape. It was thrilling, it felt alive, it was shockingly exciting. The understanding that this is something that I was never experienced before crushed down on me. I was immediately hooked like a worm.
Your account of the first time playing the CWC campaign is pretty much identical to mine. I remember saying to my self that this is freaking cool when I reached that "reach friendly forces" mission. The initial confusion followed by a sense of loneliness and fear. I had never experienced such freedom and adventure in a game before. A defining moment to say the least