02-03-2016, 05:03 PM
I'm afraid I have to say I don't think it's worth the hassle. As soon as you start trying to replicate real-world stuff then you'll get people complaining that such and such isn't accurate, that you don't know what you're talking about, etc. Sure, you're always gonna get some idiots who will find some excuse to complain but it seems pointless to expose yourself to this particular sort of criticism, as people can get very passionate about such details.
IMHO it's a better use of one's time to concentrate on making fun and properly balanced missions (as discussed in another thread), rather than on making them accurately replicate real-world politics or factions. I'm not bothered either way whether missions replicate the real-world or not, I just wouldn't recommend that someone try to make them unless they're confident about doing so and prepared to receive the inevitable complaints.
IMHO it's a better use of one's time to concentrate on making fun and properly balanced missions (as discussed in another thread), rather than on making them accurately replicate real-world politics or factions. I'm not bothered either way whether missions replicate the real-world or not, I just wouldn't recommend that someone try to make them unless they're confident about doing so and prepared to receive the inevitable complaints.