Hello everyone. I created and updated some templates that I typically use when I make missions. I hope this help all of you newer mission makers become inspired to make some new missions with Eden
I attached 3 files.
pht6_eden_template
Includes the latest version of Psycho Revive tweaked with my preferred settings, FHQ TT 3.0, FHQ Marker Patrol Script, FHQ Safe Add Loadout, ammobox script, infotext script.
pht6_eden_template_simple
I removed FHQ Marker Patrol, FHQ Safe Add Loadout, ammobox script, and infotext script from this one.
pht6_eden_template_ultralight
Same as simple except there's no Psycho Revive script
Feel free to remove, use, add whatever you like. Make sure that if you add/remove stuff from the functions directory, be sure you update the common.hpp in there accordingly. Don't remove common.hpp itself since it defines the path to FHQ Task Tracker in there. If you remove Psycho Revive, be sure to update your description.ext accordingly.
A little note about ammobox script and loadout scripts: you don't need them anymore since Eden allows you to setup loadouts and ammobox contents ingame and it works on dedicated server as well. Unless you are doing randomized generated loadouts, spawning units, or need an ammobearer that carries ammo that can't use for their weapon, you won't need ammobox scripts or loadout scripts.
Another note. If you want to use the FHQ Eden Plugin, delete briefing.sqf found in the scripts folder and remove the first line in init.sqf.
Feel free to post any questions if needed.
I attached 3 files.
pht6_eden_template
Includes the latest version of Psycho Revive tweaked with my preferred settings, FHQ TT 3.0, FHQ Marker Patrol Script, FHQ Safe Add Loadout, ammobox script, infotext script.
pht6_eden_template_simple
I removed FHQ Marker Patrol, FHQ Safe Add Loadout, ammobox script, and infotext script from this one.
pht6_eden_template_ultralight
Same as simple except there's no Psycho Revive script
Feel free to remove, use, add whatever you like. Make sure that if you add/remove stuff from the functions directory, be sure you update the common.hpp in there accordingly. Don't remove common.hpp itself since it defines the path to FHQ Task Tracker in there. If you remove Psycho Revive, be sure to update your description.ext accordingly.
A little note about ammobox script and loadout scripts: you don't need them anymore since Eden allows you to setup loadouts and ammobox contents ingame and it works on dedicated server as well. Unless you are doing randomized generated loadouts, spawning units, or need an ammobearer that carries ammo that can't use for their weapon, you won't need ammobox scripts or loadout scripts.
Another note. If you want to use the FHQ Eden Plugin, delete briefing.sqf found in the scripts folder and remove the first line in init.sqf.
Feel free to post any questions if needed.