01-24-2017, 03:38 PM
Speaking about Initiative, when I lead a mission I usually assume that the team leaders are proactive enough to make their own decisions. The last thing I want is micro-manage (one of the reasons why I usually don't play strategy games). Usually, there is a "commander's intent", and I guess the commander should make that one pretty clear so that everyone is on the same page. The only exception to this rule would be if I specifically order not to do something. In all other cases, as I see it, the commander gives specific tasks to the fireteams ("your team attacks from the east") but leaves the execution of this (minus synchronization of actions) to the fireteam leaders.
I agree that I have a hard time adapting to the way the AI works now. I noticed that a while ago when I was firing at a group of AI and didn't take cover since I "knew" their behavior pattern and was pretty sure I had two or so seconds left until they would open up on me and have any chance to hit me. Sadly, I was mistaken. It takes a while for me to get used to that, too often old reflexes take over.
I agree that I have a hard time adapting to the way the AI works now. I noticed that a while ago when I was firing at a group of AI and didn't take cover since I "knew" their behavior pattern and was pretty sure I had two or so seconds left until they would open up on me and have any chance to hit me. Sadly, I was mistaken. It takes a while for me to get used to that, too often old reflexes take over.
I don't need luck, I have ammo.