Mjolnir Wrote:As a conclusion, I don't really see anything too wrong with the AI's use of grenades really, though they could really do with less of them, but that seems impractical.
I think the major issue is the amount of grenades that they use. I mean, I don't pretend to have any combat experience, but I find it overkill that a grenadier uses more than, say, five grenades against a group of six people. At close range using frags is perfectly fine and something the AI should do. I am not sure about how precise their grenade throws are.
I can get them to use less grenades for sure, we can give that a try. In general I am quite content with the AI right now, just the mere number of grenades they use seems excessive to me.
EDIT: One more thing, I agree about falling back. We never do that. I have the tendency when I lead to even shorten the distance when we get into a firefight (unless we have overwhelming number of remote optics) which makes it even harder to retreat. I never claimed to be a good leader
I don't need luck, I have ammo.