(06-01-2011, 10:00 AM)Variable link Wrote: [ -> ]Spinoza, I made a little map describing our movement along with descriptions of our two engagements. Feel free to post it on the Kyllikki forums as well:
Thank you for this. Helps me to make "better" missions in the future.
summer is behind us and its time to start playing again. I was wondering if you guys would be up for some large scale coop later this year? I have nothing planned yet but would like to know your interest.
(08-21-2011, 05:38 PM)Variable link Wrote: [ -> ]Sure! we are looking forward to it. What did you have in mind?
Hello all,
sorry for being absent from your forums, but I have now some news regarding the large coop. As I previosly mentioned, Im currently planning a large scale coop, vanilla Arma2OA. Participants will include LDDK, CiA and one other squad. We will play as BLUEFOR (US army or USMC, or perhaps both), OPFOR will be Russia and its friends. More detailed info:
-LDDK server, 21.00 FIN time, 20.00 CET, gameday December 4th, 2011
-vanilla Arma2OA
-soundmods, STHUD etc. alloed (but not in excessive amounts)
-one (1) member from CiA is required to join LDDK comms (Mumble), I believe our prevoius joint coop had similar arrangement and it worked just fine?
-expected playercount 40-60, which means we will have enough ppl to man tanks, choppers etc
-I will make the mission so expect alot of blood and ambushes
Previous comm arrangement worked well I guess, at least last time. I suggest the dedicated "radioman" ain't team-leader so he can concentrate only on  relying comms. There might also be at least one in backup. I think we once had Osku, Pulverizer and jäger on your channel, and it worked out pretty well. And as I might have mentioned before, those guys would be "high priority" to protect, in line with medic.