Comrades In Trouble - co08_comrades_in_trouble_v1_2.pbo
BACKGROUND:
"The US forces has now control of almost all Chernarus soil. The OPFOR was beaten to nearly last man. And those few ones who survived have already fleed, except us...
Our team, consisting of eight russian army soldiers, are the last ones to leave this land in a Mi-8 chopper. We left the airport in hurry and had to leave most of our gear behind. Shortly after the departure, the americans saw us on radar and fired anti-air missile at us. Helicopter got damaged and leaking fuel, we had to make hasty landing on the old junkyard near Myshkino.
The villagers panicked and informed the local police (which US had earlier won on their side), who then forwarded the news to US commanders. They both are eager driving us off from here.
TASKS:
Meet the courier
Disable AA
Optional: Recon
Fix the chopper
Escape
---
We have played the first version and we got wiped out at the first objective (AA), but second time which was last night we completed it without casualties. In my opinion, it's was little bit too easy with full eight players. I'll leave it that way - it's nice to complete something. And keep it still playable with even less than 4 players. And, slight variations on enemy forces can be expected.
I fixed the JIP problem by adding enabling respawn. (AI is still disabled).
This was my first Arma2 mission. Next one will be hopefully coming soon - with some lessons learned.
Those who participated playing this mission, please give any bad or good feedback so I know what to improve and consider in my future missions. But one thing is sure in my mission creations - you will be provided limited amounts of equipment, forced to familiarize yourself with iron sights, and the gear found on the battlefield will be carefully controlled.
BACKGROUND:
"The US forces has now control of almost all Chernarus soil. The OPFOR was beaten to nearly last man. And those few ones who survived have already fleed, except us...
Our team, consisting of eight russian army soldiers, are the last ones to leave this land in a Mi-8 chopper. We left the airport in hurry and had to leave most of our gear behind. Shortly after the departure, the americans saw us on radar and fired anti-air missile at us. Helicopter got damaged and leaking fuel, we had to make hasty landing on the old junkyard near Myshkino.
The villagers panicked and informed the local police (which US had earlier won on their side), who then forwarded the news to US commanders. They both are eager driving us off from here.
TASKS:
Meet the courier
Disable AA
Optional: Recon
Fix the chopper
Escape
---
We have played the first version and we got wiped out at the first objective (AA), but second time which was last night we completed it without casualties. In my opinion, it's was little bit too easy with full eight players. I'll leave it that way - it's nice to complete something. And keep it still playable with even less than 4 players. And, slight variations on enemy forces can be expected.
I fixed the JIP problem by adding enabling respawn. (AI is still disabled).
This was my first Arma2 mission. Next one will be hopefully coming soon - with some lessons learned.
Those who participated playing this mission, please give any bad or good feedback so I know what to improve and consider in my future missions. But one thing is sure in my mission creations - you will be provided limited amounts of equipment, forced to familiarize yourself with iron sights, and the gear found on the battlefield will be carefully controlled.