During our test session on CiA server we tested several missions [all highlighted in green on mission list] among which:
co04_mission_2_ember_to_inferno.altis.pbo
co05_operation_desert_panther.altis.pbo
co05_osn_shutdown.altis.pbo
-broken link
co@04_death_valley.clafghan.pbo
- couldn't find it, maybe you can tell me on which map is it
We succesfully played
co05_parlay.stratis.pbo
Score - 5
It starts well, but the mission is simple, short and feels like a test scenario. As it is now i would not include it in TOP100.
co05_the_prototype.altis.pbo
Score - 7.75
Very nice mission, a lot of room for different approaches, scripts working fine, tasks generated smoothly one after another, no bugs found.
My only problem was that we had a lot of AIs walking through walls shooting us into the back. Another thing that is a downer for me when it comes to hardcore gameplay is the Virtual Ammobox present at start. Without these problems i would go to a 8.5 score.
co04_mission_2_ember_to_inferno.altis.pbo
co05_operation_desert_panther.altis.pbo
co05_osn_shutdown.altis.pbo
-broken link
co@04_death_valley.clafghan.pbo
- couldn't find it, maybe you can tell me on which map is it
We succesfully played
co05_parlay.stratis.pbo
Score - 5
It starts well, but the mission is simple, short and feels like a test scenario. As it is now i would not include it in TOP100.
co05_the_prototype.altis.pbo
Score - 7.75
Very nice mission, a lot of room for different approaches, scripts working fine, tasks generated smoothly one after another, no bugs found.
My only problem was that we had a lot of AIs walking through walls shooting us into the back. Another thing that is a downer for me when it comes to hardcore gameplay is the Virtual Ammobox present at start. Without these problems i would go to a 8.5 score.