07-01-2009, 12:49 PM
Sure. I have:
-WGL island texture replacement pack
-Ryan's model config for WGL (see model config in @wgl5/bin/)
-Replaced the detail_dx.paa in data.pbo with a higher res noise pattern for the land multitexture
-Sky is Modul sky
-Smoke and fire textures nicked from SLX mod and put to regular data.pbo
Video card (ati 4850) settings:
-Anti-Aliasing: 8x edge-detect (samples 24x)
-Anisotropic Filtering: 16x
-Mipmap Detail: High quality
-Enable Adaptive Anti-Alias: High quality
-WGL island texture replacement pack
-Ryan's model config for WGL (see model config in @wgl5/bin/)
-Replaced the detail_dx.paa in data.pbo with a higher res noise pattern for the land multitexture
-Sky is Modul sky
-Smoke and fire textures nicked from SLX mod and put to regular data.pbo
Video card (ati 4850) settings:
-Anti-Aliasing: 8x edge-detect (samples 24x)
-Anisotropic Filtering: 16x
-Mipmap Detail: High quality
-Enable Adaptive Anti-Alias: High quality