06-13-2013, 04:44 AM
I got another i44 mission ready up. It came out harder than I thought it would be. Well, its not so WW2 like as Alwarren would like it, more like an ARMA mission in i44 I guess. It takes place in battle of the bulge and you play as British commandos inside buildings (lots of CQB) and you must eliminate all enemies in the area and 4 Tigers and 1 armored car. If you play the 4 player version you can use high command to command a few US paratroopers to assist you. If you play the 12 player version, there will be 3 teams of commandos in each building (the ruined building is the hardest to play in but there's extra rockets on the roof). (I guess you can always use a flamethrower and burn people inside building unlike regular ARMA 2 where you don't have a flamer).
I guess one problem with large scale I can say as well would be, if you put too much, then frame rates drop too much unless you use murk's spawn script.
I heard the new I44 for ARMA 3 will be focus on Africa instead, the one on ARMA 2 don't got the Africa campaign, which I thought was more interesting for scenarios besides the Eastern Front. Well, I guess we can always use the plain desert map which wouldn't be as great as a custom Africa desert map for some tank combats.
I guess one problem with large scale I can say as well would be, if you put too much, then frame rates drop too much unless you use murk's spawn script.
I heard the new I44 for ARMA 3 will be focus on Africa instead, the one on ARMA 2 don't got the Africa campaign, which I thought was more interesting for scenarios besides the Eastern Front. Well, I guess we can always use the plain desert map which wouldn't be as great as a custom Africa desert map for some tank combats.