Alright... so Namalsk steal the chopper, yeah, its a mess, I checked the date and that the regular steal the chopper and day version were most up to date so I made a mistake of not updating the night one.
Well, I'm thinking of updating any missions that is either unbeatable, buggy, etc and then making a final update to the mission packs. I just feel that a large ongoing mission packs doesn't work for the type of missions that I make since sometimes I want to make more things complex and of course there will be bugs everytime that it becomes more a hassle to fix (as well as more messy) as the pack goes on. Overall, I just think that releasing missions like this might be more better off its just simple and straightforward type of missions (sander style basically).
Of course just because I'm planning to make a final update, doesn't mean that I'm stopping mission editing. I was thinking that maybe I should just release missions in either smaller packs. Maybe certain packs have certain themes or just a small handful of missions, campaign packs, or stuff like that and probably some single missions release (maybe for the more complex ones). I was thinking of releasing more in the fashion of... let say FHQ mission packs with a couple series of missions and new ones would be part of a separate pack instead of extending the list on and on. By certain themes, I'd probably meant something like probably Nkenny's lite mission pack (nice and quicky missions), or something like "Stealth Pack" where majority of the missions are stealth missions and etc.
So probably name of packs would be like "Phantom Mission Pack #1 - Quicky Pack", "Phantom Mission Pack #2 - Guerilla Pack", "Phantom Mission Pack #3 - Stealth Pack" or some sort like that. I wonder would that be better?
Well, I'm thinking of updating any missions that is either unbeatable, buggy, etc and then making a final update to the mission packs. I just feel that a large ongoing mission packs doesn't work for the type of missions that I make since sometimes I want to make more things complex and of course there will be bugs everytime that it becomes more a hassle to fix (as well as more messy) as the pack goes on. Overall, I just think that releasing missions like this might be more better off its just simple and straightforward type of missions (sander style basically).
Of course just because I'm planning to make a final update, doesn't mean that I'm stopping mission editing. I was thinking that maybe I should just release missions in either smaller packs. Maybe certain packs have certain themes or just a small handful of missions, campaign packs, or stuff like that and probably some single missions release (maybe for the more complex ones). I was thinking of releasing more in the fashion of... let say FHQ mission packs with a couple series of missions and new ones would be part of a separate pack instead of extending the list on and on. By certain themes, I'd probably meant something like probably Nkenny's lite mission pack (nice and quicky missions), or something like "Stealth Pack" where majority of the missions are stealth missions and etc.
So probably name of packs would be like "Phantom Mission Pack #1 - Quicky Pack", "Phantom Mission Pack #2 - Guerilla Pack", "Phantom Mission Pack #3 - Stealth Pack" or some sort like that. I wonder would that be better?