Oh cool with firing from vehicle we can turn out and shoot from the tanks and throw grenades too. *Thinks about popping out the tank with an AA12 HE for a chopper right above the nose of my gun sometimes*
You have to switch to commander for countermeasure. I don't switching a few is too problematic. A bit quicker than waiting for player driver to respond. I think AI control driver for armor is nicer though player control soft cars are better IMO since a dumb AI can break a wheel in your car and you have greater vision in a car and easier to manuever when you can see whereas armor is harder to see, so harder for players to respond, plus armor won't get wreck if AI crash a couple trees or something (and you can switch seats in a vehicle, not so much in car from driver to gunner and vice versa.).
EDIT: Just tried using WASD for AI driver and it's really really convenient. AD for left and right turns as far as you hold it and stops turning as you release. WS for forward backward, just tap to either go forward, go forward fast, slow down, stop, go backward, go backward fast etc. If you need precise positioning, just switch to AI driver and take over. If you need countermeasure, switch to commander, pop some smokes, then back to whatever and go from there. Plus if your AI commander has a gun, he can help you mow down a few infantries . Sometimes, AI see better than players on certain situations where your peripheral vision doesn't catch.
You have to switch to commander for countermeasure. I don't switching a few is too problematic. A bit quicker than waiting for player driver to respond. I think AI control driver for armor is nicer though player control soft cars are better IMO since a dumb AI can break a wheel in your car and you have greater vision in a car and easier to manuever when you can see whereas armor is harder to see, so harder for players to respond, plus armor won't get wreck if AI crash a couple trees or something (and you can switch seats in a vehicle, not so much in car from driver to gunner and vice versa.).
EDIT: Just tried using WASD for AI driver and it's really really convenient. AD for left and right turns as far as you hold it and stops turning as you release. WS for forward backward, just tap to either go forward, go forward fast, slow down, stop, go backward, go backward fast etc. If you need precise positioning, just switch to AI driver and take over. If you need countermeasure, switch to commander, pop some smokes, then back to whatever and go from there. Plus if your AI commander has a gun, he can help you mow down a few infantries . Sometimes, AI see better than players on certain situations where your peripheral vision doesn't catch.