12-29-2015, 10:34 PM
If you mean how to set the groups ID's in lobby (role selection), you cannot (at least without huge unnecessary work). First group placed to map in editor is Alpha-1, second is Alpha-2 and thats it. However you don't need to worry about this anyway.
You can however add custom description to unit:
Place unit on map. Make it playable. Below init field is 'description' window. Type to this field 'Bravo lead' or something like that. Now that units role will be shown as 'Bravo lead' in lobby.
For group id to be referenced in sidechat and team roster: Use the method in Phantom's post to assign the groups unique call signs. I.e put this to leader's init field:
Units in that group now references itself Bravo-1 in sideChat, etc.
You can however add custom description to unit:
Place unit on map. Make it playable. Below init field is 'description' window. Type to this field 'Bravo lead' or something like that. Now that units role will be shown as 'Bravo lead' in lobby.
For group id to be referenced in sidechat and team roster: Use the method in Phantom's post to assign the groups unique call signs. I.e put this to leader's init field:
Code:
group this setGroupIDGlobal ["Bravo-1"];
Units in that group now references itself Bravo-1 in sideChat, etc.