03-18-2016, 08:19 PM
(03-18-2016, 01:01 AM)Den link Wrote: Made some updates to the mission.
V1.4
Fixed:
-Checked and improved trigger locations/placements.
-Fixed triggers and now should trigger correctly when deploying smoke on building rooftops.(Caused by a combination of trigger altitude and small radius on-Removed old radio messages.Code:
count (position smokeTrigger4 nearObjects ["SmokeShellPurple",10])!=0
-Player troops now have similar uniforms and have looted more smoke grenades.
-Fixed time elapsed hints order.
-Updated Briefing etc to give player a bit more information.
Added:
-Added 1 minute left hint.
-Russian troops have fortified target buildings for some cover and to make the target buildings easier to spot.
V1.5
Fixed:
-Fixed Teams display order to allow 'Lira Odin' first, 'Lira Dva' second and 'Lira Tri' third.
-Order of units in team 'Lira Dva' and 'Lira Tri'.
Added:
-More enemy infantry in Arnoldstein and inside some buildings.
**SPOILER**
-RHS Nuke will detonate nearby if timer runs out to symbolise VVS bombing!
Anything else that needs tweaked, changing, fixed etc?
I have updated the mission. It should all work now. Check above quote for full changelog. I have used Tophe's Arma Dedicated Server Tool (TADST) and have tested it on local dedicated server. All Tasks have been checked to ensure they work and trigger correctly. Success ending was checked and is working. I have also checked time expiry ending and it worked (and mission failed) correctly (Small 'lightshow' has been added to end if timer runs out).
I have updated pbo in op to correct naming convention and it is at the latest verion. The same updates were published earlier on Steam Workshop version.