01-07-2011, 11:42 PM
Hola,
my experience with the AI (corresponding with my other post, thx for Zwobots hint) are, that you can alter the DAC_Config_Events for the setup of each unit.
I put there (thx for Grip here...):
With this setitng i could experience quite good effects for havin AI shooting at me but not hitting (always) on the first shot, even with maxed skill. Maybe this could help you there a bit...
And be aware that (as i understood) the setting for DAC_AI_Level in the DAC_Config_Creator affects the time and efficiency on how quick the Groups react to USers attacks. That means on level 4 they call in help earlier than in level 1. In my opinion this value doesnt set the skill of the unit itself.
What i did is in my tests, that i set the skill level of the unit to 1.0 (highest) in the editor and put the setskill to 0.05. With this values i got the unit firing rapidly on me but the bullets were hitting only close to me or causing just wounds instead of headshots (which i got plenty without the shake on skill level 1.0)
Cheers
 Tony
my experience with the AI (corresponding with my other post, thx for Zwobots hint) are, that you can alter the DAC_Config_Events for the setup of each unit.
I put there (thx for Grip here...):
Code:
case 1:
{
_Events_Unit_S = [
[â{_x setskill ["aimingAccuracy",0.05]} foreach units _group â],
With this setitng i could experience quite good effects for havin AI shooting at me but not hitting (always) on the first shot, even with maxed skill. Maybe this could help you there a bit...
And be aware that (as i understood) the setting for DAC_AI_Level in the DAC_Config_Creator affects the time and efficiency on how quick the Groups react to USers attacks. That means on level 4 they call in help earlier than in level 1. In my opinion this value doesnt set the skill of the unit itself.
What i did is in my tests, that i set the skill level of the unit to 1.0 (highest) in the editor and put the setskill to 0.05. With this values i got the unit firing rapidly on me but the bullets were hitting only close to me or causing just wounds instead of headshots (which i got plenty without the shake on skill level 1.0)
Cheers
 Tony
How come we play war and not peace? Too few role models...