08-27-2011, 12:38 AM
You might be on spot there Misha; as the games/sims evolve, the gfx will be more important. But in my point of view, animations is also an issue.
Why can't medic heal prone?
Why do medic always rise when he's finished?
Why can't he abort healing?
Why can't launchers be fired from prone position?
And when I'm on it; why can't players fire from choppers/boats/trucks? Or drop nades?
When we wait for ArmA 8, I play Sudoku instead of Quake, just for the gfx experience ;D
Why can't medic heal prone?
Why do medic always rise when he's finished?
Why can't he abort healing?
Why can't launchers be fired from prone position?
And when I'm on it; why can't players fire from choppers/boats/trucks? Or drop nades?
When we wait for ArmA 8, I play Sudoku instead of Quake, just for the gfx experience ;D
I'm Norwegian, what's your excuse?