02-07-2013, 09:07 PM
I've asked Sickboy about this some more and apparently just using a link like this
sixupdater://server=ip:port
will "interrogate" the server and download/update the mods that the server requires, so you could just put this link on the Addons page
sixupdater://server=77.74.193.124:2702
and this for PlaywithSix
pws://server=77.74.193.124:2702
and then people could just click on those to launch Six Updater/PwS and install/update the required mods.
(incidentally, it gives the address as 77.74.193.123 here http://ciahome.net/join-cia-coop-nights/ )
Obviously this will only work to install the mods that the server's currently running, so players (particularly new ones) would have to use it once on Tuesday/Sunday and again on Friday. I'm working on creating the config files for SU that can be hosted on the website and then we can have two links, which will allow users to install/update the required mods for both days any time they like, which will be much better.
sixupdater://server=ip:port
will "interrogate" the server and download/update the mods that the server requires, so you could just put this link on the Addons page
sixupdater://server=77.74.193.124:2702
and this for PlaywithSix
pws://server=77.74.193.124:2702
and then people could just click on those to launch Six Updater/PwS and install/update the required mods.
(incidentally, it gives the address as 77.74.193.123 here http://ciahome.net/join-cia-coop-nights/ )
Obviously this will only work to install the mods that the server's currently running, so players (particularly new ones) would have to use it once on Tuesday/Sunday and again on Friday. I'm working on creating the config files for SU that can be hosted on the website and then we can have two links, which will allow users to install/update the required mods for both days any time they like, which will be much better.