05-23-2013, 02:43 PM
(05-23-2013, 01:10 PM)doveman link Wrote:Regarding Trinity, I note there's two versions, one which includes some cwr2 files http://www.armaholic.com/page.php?id=19643 and a stand-alone version which doesn't but which requires CWR2 http://www.armaholic.com/page.php?id=19644 . As we're using cwr2 anyway, it would seem to make sense to use the stand-alone version to reduce the amount of data to download and avoid storing duplicate files and ensure that the latest cwr2 files are always used. However, this would mean we'd need to have cwr2 enabled to use Trinity and I'm not sure if this would cause problems on test nights when we normally have ACE enabled and CWR2 disabled. I'm not sure what the conflict is between CWR2 and ACE and obviously using the version of Trinity which includes some CWR2 files would mean those are enabled when using Trinity anyway, so maybe we need to just remove Trinity from the test night mod-list?I expect all missions that require trinity to use CWR2, it's a nostalgic island after all. Therefore, it's indeed better to use the stand alone version that requires the CWR2 that we run anyway.
In the off-chance someone makes an ACE-Trinity pack, we either skip it or add another version of Trinity to the test server and the requirements to Thursday night special.
The fewer men, the greater share of honor