OK, I think these should work
So you just need to put the files in a subfolder named six on the server.
In order to make them work in both SU and PwS, I've had to use fake port numbers in the test-ACE and test-noACE profiles, as if all the profiles use the same IP:port number, SU gets confused and mixes them up. They work fine in PwS with the same port but as using a fake port only creates an extra (phantom) server listing in the PwS/SU browser and it's quite obvious which one is real, it seems to be a minor inconvenience worth putting up with for the sake of SU compatibility. Whilst it's no longer actively developed, I get the feeling some people still prefer SU over PwS but if that isn't the case or we'd rather encourage people just to use PwS we can set all the profiles to the same port and eliminate the phantom servers.
There's a couple of things you might need to tweak in the files.
In config.yml, under :hosts: it points to http://ciahome.net/six . If you're going to be hosting the files on a different server, you'll need to change the URL here accordingly.
Under ervers: are the names for the three profiles, which match the files and therefore will be part of the links, i.e pws://ciahome.net/six/cia-cwr2 . You can change these to whatever you fancy, as long as you rename the files as well.
In each of the three profile files, the first line :name: specifies what will show in PwS/SU for each profile, so feel free to edit those if you want.
You might note I've put some mods under the :allowed mods: section but that won't be used anyway as we don't restrict mods at the moment, so just ignore that.
I suggest we have a closed test first, just to check they're loading into PwS/SU from the server OK, so if you can get them uploaded we can do that before publishing the links.
There are a few mods not on Six, so users will have to download these separately for now:
Trinity Standalone: http://www.armaholic.com/page.php?id=19644
Canard Island: http://cwr2.arma2.fr/?p=1102
MK4 HUD: http://www.armaholic.com/page.php?id=16384
I'll upload a zip containing the hotze_trinity and mk4_hud_info files to my Google Drive, which players can download and extract if it's easier.
Uploaded to https://docs.google.com/file/d/0B1fDI89p...sp=sharing
It contains a @server-cia-addons folder containing those files, so users can just extract it and add this folder to their CiA profiles in PwS / SU.
As for ACR, as far as I know PwS can't automatically activate ACR or ACR Lite depending on which is installed, so players will have to manually activate that as well for now. I generally tend to want the DLC enabled regardless of which modset I'm using, so just put "-mod=@baf;@pmc;acrlite" in the startup parameters in PwS but it can be added to the modsets individually if preferred.
I'll knock up some clearer instructions for players once we've tested the profiles though
So you just need to put the files in a subfolder named six on the server.
In order to make them work in both SU and PwS, I've had to use fake port numbers in the test-ACE and test-noACE profiles, as if all the profiles use the same IP:port number, SU gets confused and mixes them up. They work fine in PwS with the same port but as using a fake port only creates an extra (phantom) server listing in the PwS/SU browser and it's quite obvious which one is real, it seems to be a minor inconvenience worth putting up with for the sake of SU compatibility. Whilst it's no longer actively developed, I get the feeling some people still prefer SU over PwS but if that isn't the case or we'd rather encourage people just to use PwS we can set all the profiles to the same port and eliminate the phantom servers.
There's a couple of things you might need to tweak in the files.
In config.yml, under :hosts: it points to http://ciahome.net/six . If you're going to be hosting the files on a different server, you'll need to change the URL here accordingly.
Under ervers: are the names for the three profiles, which match the files and therefore will be part of the links, i.e pws://ciahome.net/six/cia-cwr2 . You can change these to whatever you fancy, as long as you rename the files as well.
In each of the three profile files, the first line :name: specifies what will show in PwS/SU for each profile, so feel free to edit those if you want.
You might note I've put some mods under the :allowed mods: section but that won't be used anyway as we don't restrict mods at the moment, so just ignore that.
I suggest we have a closed test first, just to check they're loading into PwS/SU from the server OK, so if you can get them uploaded we can do that before publishing the links.
There are a few mods not on Six, so users will have to download these separately for now:
Trinity Standalone: http://www.armaholic.com/page.php?id=19644
Canard Island: http://cwr2.arma2.fr/?p=1102
MK4 HUD: http://www.armaholic.com/page.php?id=16384
I'll upload a zip containing the hotze_trinity and mk4_hud_info files to my Google Drive, which players can download and extract if it's easier.
Uploaded to https://docs.google.com/file/d/0B1fDI89p...sp=sharing
It contains a @server-cia-addons folder containing those files, so users can just extract it and add this folder to their CiA profiles in PwS / SU.
As for ACR, as far as I know PwS can't automatically activate ACR or ACR Lite depending on which is installed, so players will have to manually activate that as well for now. I generally tend to want the DLC enabled regardless of which modset I'm using, so just put "-mod=@baf;@pmc;acrlite" in the startup parameters in PwS but it can be added to the modsets individually if preferred.
I'll knock up some clearer instructions for players once we've tested the profiles though