07-12-2013, 11:37 AM
Also, you have a
waitUntil {!isNull player};
or something of that nature in the loadout scripts, you should put this around them.
if (!isDedicated) then {
 waitUnit {!isNull player};
};
This will prevent the script errors.
waitUntil {!isNull player};
or something of that nature in the loadout scripts, you should put this around them.
if (!isDedicated) then {
 waitUnit {!isNull player};
};
This will prevent the script errors.
I don't need luck, I have ammo.