I'm just going to remove the girls for whorehouse invasion mission on Lingor like the ACE version, its too much of a hassle to deal with when I also have other missions to check plus it would be tedious.
I removed the static MG and technicals on baby bird (they shoot down little birds too easily). Only threats now should be machinegunners (there's a few, not too many). You can evade them. Might be a bit tedious if you don't mind flying back and forth to base to refill on hydra missiles. You can remove those MGgunners if you put difficulty parameter on cadet. Veteran will have those MGs but you can still evade. Now the biggest threat should only be Dshkm UAZ (but that's reinforcement that you have to take out later) <maybe salvage an RPG7 and not use the little bird instead>
Overall, I think baby bird seems fair enough now.
I removed the static MG and technicals on baby bird (they shoot down little birds too easily). Only threats now should be machinegunners (there's a few, not too many). You can evade them. Might be a bit tedious if you don't mind flying back and forth to base to refill on hydra missiles. You can remove those MGgunners if you put difficulty parameter on cadet. Veteran will have those MGs but you can still evade. Now the biggest threat should only be Dshkm UAZ (but that's reinforcement that you have to take out later) <maybe salvage an RPG7 and not use the little bird instead>
Overall, I think baby bird seems fair enough now.