10-26-2013, 10:05 PM
(10-26-2013, 09:40 PM)Llauma link Wrote: First of all I don't know shit about scripting but shouldn't the bleedout time be linked to the amount of damage the player has?
There is actual bleeding in Arma 3, but it only refers to losing blood visually. However, in a better medic system, this can be used to accumulate damage over time.
Personally, I am not a fan of revive scripts and I also think we're better off without them.
I don't need luck, I have ammo.