02-13-2014, 01:43 PM
AI tend to slow down after any engagement, they will follow but in a typical slow motion we know form previous Arma's. In fact, Arma 2's AI is much better in this regard, it was like this but they fixed it. Now why old bugs keep appearing in new titles, only BIS knows!
It's a shame you can't bring AIs when playing side missions, it would make sense to be able to bring medic, machinegunner or whoever that fits best for a mission and in numbers that are adequate. Going in lone wolf style is so unrealistic, you don't even report to anyone that you are about to go on a mission!
But all in all, it's a good campaign that could easily could have been great one if they worked more on it.
It's a shame you can't bring AIs when playing side missions, it would make sense to be able to bring medic, machinegunner or whoever that fits best for a mission and in numbers that are adequate. Going in lone wolf style is so unrealistic, you don't even report to anyone that you are about to go on a mission!
But all in all, it's a good campaign that could easily could have been great one if they worked more on it.
I never gave a damn 'bout the meter man, 'til I was the man who had to read the meters, man
http://www.ex-misha.org
nonliteral.org
http://www.ex-misha.org
nonliteral.org