02-12-2014, 02:45 PM
hi Phantom
yes stealth is a bitch - the only way I could ever manage a stealth mission of sorts was by not firing a weapon and remaining out of sight, hopefully all the way to objective and back out.
Detected is BS because they can detect you from 100 meters walking away from you - I think its hearing you. However, just because you're 'detected' does not mean they actually turn and shoot you. So it's a strange call.
anyway, back to my missions of stealth - basically, I set a trigger that if your team fired a weapon then they were detected and mission could fail. it was a function or logic - something like that. I can dig it up I think.
but that's just another possible approach to a stealth mission for what its worth.
L.
yes stealth is a bitch - the only way I could ever manage a stealth mission of sorts was by not firing a weapon and remaining out of sight, hopefully all the way to objective and back out.
Detected is BS because they can detect you from 100 meters walking away from you - I think its hearing you. However, just because you're 'detected' does not mean they actually turn and shoot you. So it's a strange call.
anyway, back to my missions of stealth - basically, I set a trigger that if your team fired a weapon then they were detected and mission could fail. it was a function or logic - something like that. I can dig it up I think.
but that's just another possible approach to a stealth mission for what its worth.
L.