I have managed to tweak this mission to support 13 players... added an extra radio tower (so all three needs to be taken down together). also, if you end up in a position where you cant take out all three at once, I have now made the radio equipment harder to get to. (and have added Anti Air units, so be careful flying this time!)
There are now three squads
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Teams
Team 1: 5 man team starts in south east main base (access to hummingbird and hunters)
Team 2: 5 man team in town to north west (access to hunters, no chopper)
Team 3: 3 man medical team None of the other teams have medics, team three is the medic team starting in south west with access to hummingbird, so decide carefully how you use these!
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I have used FHQ task tracker and Pyscho's Revive script... revive script is medic only can revive
Steam workshop link (this link is for the original 1-4 player version):
http://steamcommunity.com/sharedfiles/fi...=562984830
Briefing:
We have intel of a planned enemy attack on one of our main bases, we also know where this attack will be launched from.
Your mission is to move into the enemys area and block communications, destroy the vehicle cache, and eliminate the enemy officer in charge.
Warning, If they find out about this interception, they will call HQ to inform, you MUST take out their comms before you take out any vehicles⦠any loud explosions alert them and end our mission.
You can either take out all three radio towers (the explosion from one will alert them, you will have 30 seconds to take out the other before they call HQ).
Alternatively, you can move closer to town and take out the radio operators equipment.
Good luck
There are now three squads
=========
Teams
Team 1: 5 man team starts in south east main base (access to hummingbird and hunters)
Team 2: 5 man team in town to north west (access to hunters, no chopper)
Team 3: 3 man medical team None of the other teams have medics, team three is the medic team starting in south west with access to hummingbird, so decide carefully how you use these!
=========
I have used FHQ task tracker and Pyscho's Revive script... revive script is medic only can revive
Steam workshop link (this link is for the original 1-4 player version):
http://steamcommunity.com/sharedfiles/fi...=562984830
Briefing:
We have intel of a planned enemy attack on one of our main bases, we also know where this attack will be launched from.
Your mission is to move into the enemys area and block communications, destroy the vehicle cache, and eliminate the enemy officer in charge.
Warning, If they find out about this interception, they will call HQ to inform, you MUST take out their comms before you take out any vehicles⦠any loud explosions alert them and end our mission.
You can either take out all three radio towers (the explosion from one will alert them, you will have 30 seconds to take out the other before they call HQ).
Alternatively, you can move closer to town and take out the radio operators equipment.
Good luck